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hello,
i'm just a newbie and all the braces { and } kinda confuse me. i've
got some open source for a monitor that has a #version 1 in it. it
runs ok by itself but when i try and use some other objects in a
scene with it, it complains about the version 1. its nothing more
than a union, so i cut the version 1 code, and now it won't fly. here
is the last part of the union which i believe is the problem:
box {<-140,140,-170>,<-130,395,170>}
texture
{ pigment
{
image_map {tga "SCREEN.TGA"}
rotate <0,90,0>
scale <1,255,340>
translate <0,140,-170>
}
ambient 0.3
}
i'm getting this as an error:
monitor.inc:59: error: No matching } in texture, ambient found instead.
i've tried messing with the braces, but i can't seem to get it
resolved. i would appreciate it if someone could point out
my problem. like i said, this snippet works with the #version 1
code.
thank you, miker
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